Working as a Solo artist within a team of 3 for our Project Off the Hook! I was responsible for the Projects vision for the pitch deck.
My responsibilities included all of the Art related topics, such as; Character & Environment Concepts, Key art Illustration, Level and map layout design, Gameplay look and feel and more.
I did my share of game design, delivering ideation through sketches and also interactive Figma sessions.
I tried my hand on various other things like Logo and Branding design for both the company and the game.
I got to exercise my art-producer role, as the long term plan was to outsource. To get the best outcome, Vision and understanding how we build our world needed to be clear. A lot of work has been done behind the scenes, in terms of preplanning for art-production and outsourcing.